Class related updates
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Class related updates
Hello Everyone, I did this list for you, so you know what changes has been done int iFlyff!
These Infos are from:
iFlyff Class Updates
And not from me!
If anything should change, then i will keep this updated.
Have a Good day!
P.s.: Click on the Spoiler to open the infos...
Jester
These Infos are from:
iFlyff Class Updates
And not from me!
If anything should change, then i will keep this updated.
Have a Good day!
P.s.: Click on the Spoiler to open the infos...
Jester
- Spoiler:
General:
HP per level: Increased by 0.4
HP per STA:
Increased by 0.4
Yo-Yo Knockbacks removed
Yo-Yos:
Guardian Yo-Yo: +10% Attack Speed, +15% HP
Angel:
+10 STR, +15% HP
Legendary Golden:
+30% Additional Damage of Critial Hits, +10% Attack Speed, +10% Critial Chance
Bloody:
+10 STR, +100 DEF, +15% HP
Lusaka's:
+15% HP, +15 STR
Lusaka's Crystal:
+15% HP, +15% Attack, +10 STR
Vampire:
+30% Critical Chance, +50% Additional Damage of Critical Hits, +20% Attack
Ancient:
+25% HP, +25% Attack, +20 STR
Dementia:
+35% Attack, +35% HP, +30 STR
Sets:
Katria/Kanarin:
2/4:
+20 DEF
3/4:
+47 DEF, +8 STR
4/4:
+47 DEF, +8 STR, +15% HP
Neis/Nation:
2/4:
+20 DEF
3/4:
+48 DEF, +15% HP
4/4:
+48 DEF, +15% HP, +10% Attack
Velox (M)/(F):
4/4:
+50% Addtional Damage of Critical Hits, +20% Attack, +20% Critical Chance, +15% HP
Curio/Cerena:
4/4:
+25% Attack, +25 STR, +25 STA, +25% HP
Skills:
Enchance Poison:
Name changed to Around the World, new Jester none target Yo-Yo AoE
move. (known bug: Can not use any Enchanct buffs while using this skill,
will be fixes ASAP)
Critical Strike:
Increased timer to 10 min
Enchant Blood:
Effects changed to +20% Additional Damage of Critical hits, +200
Attack. Timers increased to 10 min. Bleeding DoT removed to not make the
skill despell Dark Illusion.
Enchant Absorb:
Changed name to Double-Edge. Base timer changed to 5 sec. Cooldown changed to 30 sec. Effects changed to +50% atk, -50% HP.
Escape:
Fixed to remove all debuffs.
Penya Strike:
Renamed back to Hit of Penya. Dmg/str point increased by 50%.
Special Yo-Yo Mastery:
Effects increased to +280 Yo-Yo Damage
Ranger
- Spoiler:
- General:
HP per level: Increased by 0.5
HP per STA: Increased by 0.5
Critcal rate per DEX: increased to 2% every 10 dex
Blocking Rate: Increased from 0.3 to 0.9. (Rangers now have the 3rd highest blockrate/dex)
Bows:
Historic: +25% Bow Range, +10 Parry
Angel: +10% HP, +10% Attack
Lusaka's Crystal: +15% Attack, +45% Additional Damage of Critical Hits, +20% HP
Vampire +15% Attack, +45% Addtional Damage of Critical Hits, +20% HP
Ancient: +50% Additional Damage of Critical Hits, +25% Attack, +25% HP
Dragon's Rain: +30% Attack, +60% Addtional Damage of Critcal Hits, +30% HP
Sets:
Oska/Okas:
2/4: +21 DEF
3/4: +50 DEF, +9% Melee Block
4/4: +50 DEF, +9% Melee Block, +15% HP
Asren/Aren:
2/4: +21 DEF
3/4: +50 DEF, +7% Attack,
4/4: +50 DEF, +7% Attack, +12% Critical Chance
Tyrent/Tight
2/4: +20 DEF
3/4: +48 DEF, +15% HP
4/4: +48 DEF, +15% HP, +30% Additonal Damage of Critical Hits
Acer (M)/(F):
4/4: +25 DEX, +40% Additional Damage of Critical Hits, +15% Attack, +15% HP
Hainure/Hanira:
4/4: +25% Attack, +30% Bow Range, +50% Additional Damage of Critical Hits, +25% HP
Skills:
Fast Shot:
Name changed to Critical Shot. Effects changed to +20% Additional
Damage of Critical Hits. Timer increased to 5 min. Timer increases based
on amount of DEX.
Nature: Effects changed to +20 Parry. Timer increased 5min. Timer increases based on DEX.
Triple Shot: Attack increased by 1000%. HoP like damage PvP skill.
Special Bow Mastery: Effect increased to +280 Bow Damage
Eye of the Hawk: Effect increased to +50% Bow Range.
Billposter
- Spoiler:
- General:
HP per level: Increased by 0.2
HP per STA: Increased by 0.3
Knuckles:
Angel: +15% HP, +10% Decreased Casting Time
Vampire: +30% Critical Chance, +20% Additional Damage of Critical Hits, +10% Attack
Ancient: +20% HP, +15% DEF, +10% Melee Block
Maw of Judgment: +25% HP, +20 STR, +20% Ranged Block
Shields:
Demonic Eye: +30% Additional Damage of Critical Hits, +20% Critical Chance, +10% Attack
Heart of Rhisis: +20% Decreased Casting Time, +20 STR, +20% Melee Block
Sets:
Alext/Ales:
2/4: +21 DEF
3/4: +43 DEF, +7 STA
4/4: +21 DEF, +7 STA, +15% HP
Akent/Aken:
2/4: +21 DEF
3/4: +43 DEF, +10% Decreased Casting Time
4/4: +43 DEF, +10% Decreased Casting Time, +10% Attack Speed
Rody/Rodey:
2/4: +20 DEF
3/4: +47 DEF, +10% Critical Chance
4/4: +47 DEF, +10% Critical Chance, +30% Additional Damage of Critical Hits
Grim (M)/(F)
4/4: +20% Critical Chance, +20% Attack Speed, +40% Additional Damage of Critical Hits, +15% HP
Roenier/Roelayne
4/4: +20 STR, +20% Decreased Casting Time, +20% Attack, +15% HP
Skills:
Special Knuckle Mastery: Timers increases based on INT
Ringmaster
- Spoiler:
- General:
HP per level: Increased by 0.8
HP per STA: Increased by 0.5
Sticks:
Guardian: +5 INT, +15% HP
Historic: +10 INT, +10% Decreased Casting Time
Angel: +15 INT, +15% HP
Bloody: +15 INT, +20% Decreased Casting Time, +20% HP
Lusaka's Crystal: +25% Attack, +25% Decreased Casting Time
Vampire: +20% Attack, +25% Decreased Casting Time, +30% HP
Ancient: +30% Attack, +30% Decreased Casting Time, +30% HP
Oracle: +40% HP, +40% Decreased Casting time, +40% Attack
Sets:
Pact/Paxt:
2/4: +20, DEF
3/4: +47 DEF, +10 INT
4/4: +47 DEF, +10 INT, +15% HP
Shupon/Shurian:
2/4: +20 DEF,
3/4: +47 DEF, +7% Melee Block
4/4: +47 DEF, +7% Melee Block, +15% Decreased Casting Time
Navil/Neclus:
2/4: +21 DEF
3/4: +48 DEF, +15% HP
4/4: +48 DEF, +15% HP, +25% Decreased Casting Time
Reine/Rayne:
4/4: +25% HP, +25% Melee Block, +25% Range Block, +40% Decreased Casting Time
Skills:
Merkaba Hanzelrusha: Increased base damage by 50%
Spirit Fortune: Effects increased to +200 Attack. Timer increased to 5min.
Geburah Tiphreth: Effects increased to +200 Attack, +25% Attack Speed. Timer increased to 5min.
Holyguard: Effects changed to +10% Decreased Casting Time
Protect: Effect increased to +100 DEF
Gvur Tialla: Effect change to remove all debuffs
Blessing of the Wise Man: Name changed to Holy Damage. Effect changed to AoE Holy Cross. Cooldown set at 2 seconds.
Elementor
- Spoiler:
- General:
HP per level: Increased by 0.5
HP per STA: Increased by 0.8
Blockrate: Increasded from 0.3 to 0.5
Staffs:
Guardian: +10% HP, +10% MP
Historic: +10% Decreased Casting Time, +5 INT
Angel: +15% HP, +10 INT
Bloody: +10 INT, +10% Decreased Casting Time, +20% HP
Lusaka's: +15% Decreased Casting Time, +10 INT
Lusaka's Crystal: +20% HP, +20% Decreased Casting Time, +25% Attack
Vampire: +15 INT, +10% Decreased Casting Time, +20% attack
Ancient: +40% HP, +30% Decreased Casting Time, +40% Attack
Roika's Stave +50% HP, +35% Decreased Casting Time, +50% Attack
Sets:
Elder/Ellean:
2/4: +22 DEF,
3/4: +50 DEF, +10% Attack
4/4: +50 DEF, +10% Attack, +20% HP
Lippin/Lypine:
4/4: +50% HP, +25% Attack, +30% Decreased Casting Time, +30 INT
Skills:
Firebird: Added -20% debuff to attack. 100% chance to succed.
Stone Spear: Added chance to stun. 20% chance to succed.
Earthquake: Added -10% DEF debuff. 100% chance to succed.
Void: Added -25% Attack speed debuff. 100% chance to succed.
Windfield: Increased chance to succed to 100%.
Lightning Strike: Added -20% Attack debuff. 100% chance to succed.
Electric Shock: Changed effect to -10% Critical Chance.
Iceshark: Added -20% MP debuff. 100% chance to succed.
Poison Cloud: Added -10% Decreased Casting Time debuff. 100% chance to succed.
Meteo Shower Increased base damage by 50%
Sandstorm: Added chance to root. 90% chance to succed.
Lightning Storm: Added -10 to all stats debuff. 100% chance to succed.
Blizzard: Added -10% Melee and Range Block debuff. 100% chance to succed
Special INT Mastery: Increased effect to +30 INT
Cursed Mind: Increased chance to succed to 100%
Psykeeper
- Spoiler:
- General:
HP per level: Increased by 0.5
HP per STA: Increased by 0.8
Blockrate: Increasded from 0.3 to 0.5
Wands:
Historic: +25% Damage Reflect, +10% INT
Angel: +15% HP, +15% MP
Lusaka's: +15% Decreased Casting Time, +10 INT
Lusaka's Crystal: +15% HP, +20% Decreased Casting Time, +15% Attack
Ancient: +20% HP, +25% Decreased Casting Time, +20% Attack
Scepter of Disorder: +25% HP, +35% Decreased Casting Time, +30% Attack
Shields:
Grimore of the Risen: +10% HP, +10% Decreased Casting Time, +10% Attack
Tome of Obeah: +15% HP, +20% Ranged Block, +15% Attack
Sets:
Ropang/Roshel
2/4: +20 DEF
3/4: +47 DEF, +7 INT
4/4: +47 DEF, +7 INT, +10% Melee Block
Mekatro/Mekaron
2/4: +20 DEF
3/4: +47 DEF, +10 STA
4/4: +47 DEF, +10 STA, +15% Attack
Reffiro/Rephira
4/4: +20% HP, +15% Attack, +20% Decreased Casting Time, +20 INT
Skills:
Demonology: Changed into a selfbuff. Effects changed to +10% HP
Blade
- Spoiler:
- General:
HP per level: Increased by 0.5
HP per STA: Increased by 0.5
Axes:
Guardian: +5% DEF, +5% Reflect Damage
Lusaka's: +15% HP, +10% DEF
Ancient: +25% HP, +30% Additional Damage of Critcal Hits, +10% Critical Chance
Butcher's Carnage: +30% HP, +20 STA, +25% Critcal Chance
Swords:
Guardian: +7% Melee Block, +7% Range Block
Angel: +10% HP, +7% Melee Block
Legendary Golden: +15% HP, +5% Attack
Lusaka's Crystal: +15% HP, +10% Melee Block, +10% Range Block
Vampire: +20% HP, +20% Attack Speed,+10% Critical Chance
K Fang: +40% Additional Damage of Critical Hits, +25% Critical Chance, +20% Attack
Sets:
Hanes/Haganes:
2/4: +25 DEF
3/4: +54 DEF, +15% HP
4/4: +54 DEF, +15% HP, +20% Additional Damage of Critical Hits
Heraud/Herainn:
4/4: +30% Critical Chance, +20% HP, +20 Parry, +20% Attack
Skills:
Berserk: Effects changed to +20% Addtional Damage of Critcal hits, +150 Attack.
Knight
- Spoiler:
- General:
HP per level: Increased by 0.6
HP per STA: Increased by 0.5
Readded Swordcross after eFlyff removed it in v16
Chance of Swordcross: Increased to 25%
Two Handed Axes:
Guardian: +10% HP, +10% DEF
Bloody: +18% HP, +15 STR, +25% Reflect Damage
Lusaka's Crystal: +20% HP, +10 STR, +15% Attack
Ancient: +20% HP, +20% Attack, +15 STR
Harbinger: +30% HP, +30% Attack, +30% Melee Block
Two Handed Swords:
Guardian: +10% Attack speed, +10% DEF
Legendary Golden: +10 STR, +10% Range Block, +15% HP
Bloody: +15 STR, +15 Range Block, +20% HP
Vampire: +30% Critical Chance, +50% Additional Damage of Critical Hits, +20% Attack
One Handed Swords:
Vorpal Blade: +20% Critical Chance, +30% Additional Damage of Critical Hits, +10% Attack
Curtana: +25% Critcal Chance, +40% Additional Damage of Critical Hits, +20% Attack
Shields:
The Doom Guard: +20% Critical Chance, +10% Attack, +30% Additional Damage of Critcal Hits
Heavens Gate: +25% Critical Chance, +20% Attack, +40% Additional Damage of Critical Hits
Sets:
Wees/Weeshian:
2/4 +25 DEF
3/4 +50 DEF, +15% HP
4/4 +50 DEF, +15% HP, +7% Melee Block
Ectro/Extro:
2/4 +24 DEF
3/4 +48 DEF, +20% Critical Chance
4/4 +48 DEF, +20% Critical Chance, +15% Hit, +30% Additional Damage of Critical Hits
Cruentus:
4/4 +25 STA, +50% Reflect Damage, +20% Defence, +20% HP
Bileire/Bilari:
4/4 +25% Attack, 25% Melee Block, +25% Range Block, +25% HP
Skills:
Earth Devider:
Base attack increased by 1000%. Changed to single target. Usable with
any two-handed weapon. Meant as an offencive PvP skill. Cooldown of 10
seconds added.
Power Stomp: Made usable with any two-handed weapon.
Rage: Increased timer to 10 min
Reflect Damage: Increased timer to 10 min
Special Two-handed Mastery: Increased effect to +300 damage to two-handed weapons
Last edited by Keksi on Thu May 05, 2011 11:03 pm; edited 2 times in total (Reason for editing : ....)
Guest- Guest
Re: Class related updates
Nice one, thanks Keksi
A lot of knight things are now focused on STR and Attack :O
A lot of knight things are now focused on STR and Attack :O
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